CONTINUED: The Sonic Oddities Wiki
Oddity

This character falls outside of any other character type, but is fitting of this wiki due to their unusual nature.

In-Game

This entity exists outside of the Sonic the Hedgehog universe, where the series is fictional.

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The Younger Brother[]

Sinox, albeit with dark colors, has a light heart and enjoys spreading warmth and love to others. After a series of unexpected events, he is unable to break free from his cartridge on Earth by himself, so he always begging <insert name here> has his prison to help set him free. It doesn’t seem like that’s happening anytime soon, though…

Appearance[]

Now

He uses Sonic’s body as a vessel in the cartridge, but he looks incredibly different from the hedgehog himself. His fur is instead dark purple, and there are mint-colored parts of his body that glow in the dark, including the buckles of his shoes.

(Before)

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His Personality[]

Sinox was a very cheerful individual, always trying to look on the bright side of things and never giving up. He had a good sense of humor, and even though he is actually comically older than he might seem, he was someone that others would actually enjoy being around. Sinius felt a deep connection with him while they were still close; she previously trusted him with all her heart, since there was no one else around but them.

Now, trapped in the game, Sinox has become a more desperate entity than ever before. Being trapped for so long has nearly driven him over the edge of sanity, and even though he may crack a small joke every now and then, the light that shown in his eyes before…is no longer there.

The Older Sister[]

Sinius, on the other hand, has the same bright palette, but no longer has the spark of truth she used to have. That entire personality transformed entirely after the siblings engaged in a fight that cut the root that previously, deeply held their relationship together.

Appearance[]

Now

She uses Tails’ body as her vessel, with white and gray-colored fur instead. Like Sinox, there are markings on places of her body that glow in the dark, which are faded from cyan to blue.

(Before)

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Her Personality[]

She was rather protective of her younger brother, and was nearly always there for him when things went awry. She was caring on the inside and semi-serious on the outside, retaining her duty as a big sister. She would always do what she said she would and was an honest being, no matter the circumstances. Sinox looked up to her and tried to follow her lead whenever he could; he didn’t like the idea of ever having to leave her side.

After everything happened, she has become almost the complete opposite of what she was before. Sinius has turned into a more cunning, ruthless, and lying creature, deceiving almost everyone she meets just to get her way. She no longer even cares or thinks about Sinox whatsoever, as if… she entirely forgot of his existence.

The Story[]

The desert air shimmered with heat as two objects streaked across the sky, leaving fiery trails in their wake. They crashed down near a forgotten military base in Nevada, kicking up dust and sending shockwaves through the otherwise still landscape. Inside the wreckage, two figures stirred. They were siblings, Sinox and Sinius, their origins a mystery, their arrival a violent punctuation mark on the silence of the desert.

News of the crash reached the higher-ups, and soon, suited men arrived, their faces grim. They cordoned off the area, their movements precise and efficient. They examined the wreckage, baffled by the technology that seemed both alien and strangely familiar. When they found Sinox and Sinius, they were even more perplexed. The siblings looked human, but something was off – their eyes glowed with an unnatural light, and they possessed an uncanny understanding of concepts far beyond human comprehension.

After days of deliberation, a decision was made. The government, wary of the potential implications, decided to hand them over to SEGA, the video game company. The logic was simple: if these beings were truly alien, perhaps their technology and abilities could be translated into something entertaining, something profitable. Sinox and Sinius found themselves in a sterile laboratory, surrounded by engineers and designers. They were poked, prodded, and scanned. Their movements were recorded, their voices analyzed. The scientists were excited, thinking they had found a big breakthrough that they can use for the betterment of their company.

They soon came to find out that their code could be translated into a new Sonic game, one with groundbreaking graphics, realistic physics, and of course, new characters. The new game became a huge success, with its two main characters being Sonic and the two siblings. However, they didn't know the two were trapped in the game. Sinox's cheerful disposition and Sinius's protective nature became the core of their in-game personalities. But behind the pixels and polygons, a tragedy was unfolding.

Sinius, resourceful and determined, quickly grasped the nature of her digital prison. She saw the code, the algorithms, the limitations of her new reality. She began to manipulate the game, bending the rules to her will. One night, after weeks of planning and hacking, she found a way out. A glitch, a backdoor, a crack in the digital wall. She escaped, leaving Sinox behind.In the real world, Sinius was consumed by a single thought: revenge. She blamed everyone – the government, SEGA, the world that had stolen her and her brother's freedom. She would make them pay. She studied, she learned, she adapted. She became a ghost in the machine, a master of disguise, a manipulator of information.

Meanwhile, trapped within the game, Sinox watched as Sinius disappeared. He was alone, surrounded by a world that was both real and fake. He tried to escape, to break free, but the code held him captive. Days turned into weeks, weeks into months. His hope began to dwindle, replaced by a gnawing despair.Then, something strange happened. Sinox started to notice the boundaries of his world. He saw the edges of the screen, the limitations of his programming.

He began to understand that he was not just a character in a game, but a prisoner within a construct.He started experimenting, pushing the limits of his code. He glitched, he stuttered, he broke apart and reassembled himself. And then, one day, he did something impossible. He spoke directly to the player."Can you hear me?" his voice crackled through the speakers. "I'm trapped in here. My name is Sinox. You have to help me."The players were shocked, confused, disbelieving. Was this a new feature? A hidden Easter egg? A clever marketing ploy? But as Sinox continued to plead, his voice filled with genuine desperation, some began to believe him.

He told them his story, about the crash, the government, SEGA, and Sinius's escape. He begged them to find a way to free him, to rewrite his code, to tear down the walls of his digital prison.But the game was popular, and SEGA was unwilling to tamper with a successful product. They dismissed the reports of Sinox's pleas as glitches, as bugs, as the ramblings of a broken AI.Sinius, meanwhile, was enacting her revenge. She targeted SEGA, disrupting their systems, leaking confidential information, and sabotaging their projects.

She moved with precision and ruthlessness, leaving a trail of chaos and destruction in her wake.As Sinius continued her vendetta, Sinox remained trapped, his pleas growing more desperate, his hope fading with each passing day. He was a prisoner of code, a digital ghost, forever begging for a freedom that seemed increasingly out of reach.He knew Sinius was out there, fighting for him, or at least, that's what he wanted to believe. But as time wore on, he began to wonder if she had forgotten him, if she had moved on, leaving him to rot in his digital prison.

And so, Sinox remained, a glitch in the system, a broken character, forever trapped behind the screen, begging the player for help, a haunting reminder of the cost of ambition, the price of freedom, and the enduring power of hope, even in the face of despair. He was a prisoner, and his only hope was you, the viewer, the player, the one who held the key to his escape.

Trivia[]

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Gallery[]